Page 4 of 19 FirstFirst ... 2345614 ... LastLast
- As of LU24, the stunning blaze is the biggest threat. - Auto attacks are actually mana drains for ~10 points. - The constructed man-at-arms adds can be killed easily with AoE spells. The fighter class adds will taunt. If your MT can take it and you have good cures, a single tank can handle it...
01-04-2008, 06:04 AM by EQ-Raiders
Author:
Users:
This encounter isn't too difficult, the main issue to be dealt with are the adds. There are 8 heroic adds that cannot be killed (buffs show they will heal 100% on death). 4 on the right can be mezzed, 4 on the left can either be rooted or just off-tanked. Vorticia has a knockback, so have your MT...
09-20-2011, 06:14 AM by mecrab
Author:
Users:
Raid members must be within 17m of Named/Adds as much as possible. Trauma based AoE - Runic Vortex. Happens roughly the same time the adds pop (every 45s). Adds will spawn that need to be killed. They will pop the top of the room entrance ramp, or bottom of the room exit ramp. Curse called Clean...
11-26-2013, 04:42 AM by Cheesy
Author:
Users:
To get AD to spawn, you must kill the goos surrounding the pit where the 'coagulated goo' sits. Each time you kill one, npc goos will spawn and go to the pit causing the coagulation to grow larger, eventually spawning the Amorphous Drake. AD casts a dumbfire like pet called 'a sundered morass.' Wh...
01-03-2008, 10:33 AM by EQ-Raiders
Author:
Users:
Eats your Legs. Does 45% damage instead of the normal 10% after being killed by him This is a triggered spawn using the items given to you from the hailable Froglok in the zone (the one you open up via the weapon rack). He spawns in the center of the same room that houses The Elemental Warder. ...
01-04-2008, 06:01 AM by EQ-Raiders
Author:
Users:
Page 4 of 19 FirstFirst ... 2345614 ... LastLast