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Getting to the Matron involves battling through a ring event. To start the event the non-agro The Overseer of Change must be up. He is located roughly at -40, 10, 365 in Mystic Lake. Round 1: The Overseer of Change (74x4) When you click 'knock on wood' he turns agro and spawns 3 twisted ro...
01-04-2008, 09:17 PM by EQ-Raiders
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Ok this mob is more complicated than the first two, but once you get the hang of it you should enjoy it. First thing, this mob requires two tanks, and you'll need 1-2 ppl to pull adds to the raid. You will notice that Sara is in a little room to the side of a larger circular room. This circular ro...
03-09-2010, 12:58 AM by Galvin
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Venril Sathir is the only boss named found in this instance. He is a hovering Sathirian with a bad attitude. The key to this fight is not Venril himself, rather it is your raid paying attention. Venril has a 8% chance to cast fear on any dmg to him. The fear the doesnt last long at all, roughly ...
05-30-2008, 11:40 PM by EQ-Raiders
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· When you enter you are in a zone in/zone out room which leads to gigantic stairs. You must use the side area of the stairs to walk up into the main lair. · When you first enter the zone, trakanon will greet you from far above the platform, then fly down. At this point you can engage trakanon. ...
03-26-2008, 09:27 AM by EQ-Raiders
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Notes: Heals for ~140k HP every time a player dies. He does not heal when he kills pets or dumbfire pets. To start this fight have the entire raid enter the room. Whoever received the 4 skulls from killing the skeletons needs to right-click Meldrath and hand them over. This is often the first per...
01-24-2009, 03:51 PM by
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