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Common strat is to pull the Galiel to the center of the zone by the big Mushroom to avoid Aggro from Wuoshi walking around. This encounter is a bit tricky as he has a few features of past raid encounters you will have faced. He is like Sarik to where he spawns just one add instead of 5 but its an ...
01-03-2008, 12:18 PM by EQ-Raiders
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Spawns groups of adds in one of three locations that are in set rotations. Tactician: Disables mem-blur. This occurs every 5-6 seconds, if you do not disable Armorsmith: Enables minimal health regen, and more mitigation. Energizer: Reduces the AE damage. Weaponsmith: Disables the 8 secon...
01-01-2008, 08:57 AM by EQ-Raiders
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Walking over to the workbench area spawns this guy. 2 adds - they are mezzable and immune to pierce; Dinree also power drains, so feed the MT. The stun/silence that this guy has are nasty, so most DPS should attack from range out of AE if possible. Although this is reduced overall DPS, this s...
03-21-2008, 04:12 AM by EQ-Raiders
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Pyrelord and Controller is one of the more straight forward fights in this zone. You will want to make sure that your raid has SINGULAR FOCUS on for at least the first part of this fight. You will want to burn down the Controller first. The Controller spawns little fire adds that will taunt your ...
11-26-2013, 04:48 AM by EQ-Raiders
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Add name - fiery warrior - a column of divine flame (stationary mob that spawns on top of raid members) General strat: MT group cluster and rest of the raid cluster in two separate groups and makes sure that you got your backs to a wall while you are able to move (only one spot close to avatar of f...
01-04-2008, 11:03 AM by EQ-Raiders
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