Page 4 of 19 FirstFirst ... 2345614 ... LastLast
Zarda and Kodux is the second last encounter in the Temple of Kor-Sha. Before engaging make sure you have cleared all the wandering adds. Make sure to kill the assassins that are hidden in the waterfalls. And finally make sure you have killed the golems in each room of the names. Split your raid...
02-05-2009, 07:28 PM by Mindeen
Author:
Users:
This mob was a little tougher than Sparerib, we pulled him down the ramp half way to the flat area so there were no line of sight issues. Once down focus on damage, the named will have 2 power drain abilities a curse and a hate dump. He will also periodically port to different members of your raid. ...
07-02-2011, 12:51 PM by Edrickx
Author:
Users:
3 adds skeletal vipers ^^^ The Fight ---------- Going up the ramp will spawn him and trigger agro. A decent strategy is to have casters and healers up top. The tanks and melee will be down in the pool area. The MT should be able to stand near the vase/post thing on the lip of the pool and stil...
03-21-2008, 04:10 AM by EQ-Raiders
Author:
Users:
Caella of the Pearl must be kept in the center circle where she stands. If she gets pulled out, then she gets additional buffs which can cause raid wipes. She has 2 AE's which are both ranged based on damage. The further away you are, the less damage you take. Pearlescent Shock - Cureable Eleme...
05-06-2013, 08:02 AM by EQ-Raiders
Author:
Users:
Page 4 of 19 FirstFirst ... 2345614 ... LastLast