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--- Normal Mode --- Maalus seems imposing at first but is really a pretty easy fight once you get the curse taken care of. Upon aggroing him you will be charged by about ten adds (solo adds for the most part). These adds drop a stack of the items you will need to use on the sages up one level. S...
02-05-2010, 11:44 AM by EQ-Raiders
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The Construct is activated by getting close to him so keep your distance at first while you plan the encounter. The basics of this fight are as follows: The Construct has three consecutive AOE's that you will need to joust. These AOE's are Two Noxious AOE's Followed by a Trauma AOE. There is a...
10-28-2010, 07:10 AM by EQ-Raiders
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The only reason this mob is listed as stressful is because of the level of lag you will encounter with this guy. Even if you are the only guild there the lag will probably be pretty amazing. First, in order to do anything with this encounter atleast one person in your group will need to right-clic...
03-26-2010, 12:04 AM by EQ-Raiders
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--- Normal Mode --- The Three Sages need to be tanked by three different classes of tanks. Medorius must be tanked by a brawler class. Mikla must be tanked by a Crusader class. Mandoril must be tanked by a Warrior Class. There is really no AOE to watch out for except an arcane that clears your ...
02-05-2010, 12:09 PM by EQ-Raiders
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Aereon is a rather straight forward fight. Your raid will typically be setup on an angle from your tank somewhere in this room where your tank will be in one spot and your raid will be running back and forth from point A to point B. The second you pull Aereon she will spawn a tornado on your raid...
09-16-2010, 07:08 AM by EQ-Raiders
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