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The Construct is activated by getting close to him so keep your distance at first while you plan the encounter. The basics of this fight are as follows: The Construct has three consecutive AOE's that you will need to joust. These AOE's are Two Noxious AOE's Followed by a Trauma AOE. There is a...
10-28-2010, 07:10 AM by EQ-Raiders
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X Y Z is a very interesting fight. It will be more or less a reminder of the Segmented Rumbler from Emerald Halls..but only sort of. The main thing to note is you need to pull these mobs with three tanks and keep them apart until both Xaalax and Yaalax are dead. All of these mobs hit for high ...
02-03-2011, 11:26 PM by Galvin
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Mo is a fairly easy kill compared to X Y Z and probably the quickest mob you will kill to get a Earthen Shard out of it. Mo has a sweet spot to stand on to lessen the dmg of his AOE's. Mo's abilities like most of the mobs in this expansion come three at a time but MO's hit very hard. You will nee...
02-03-2011, 11:27 PM by Galvin
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Saalax is a big Burn and big heal fight. It would be ideal to have three tanks for this fight but you can do it with two with enough dps. Saalax mem-wipes quite often so you will want to have two tanks fighting for his aggro. The adds that come with Saalax are basically two smaller copies of him...
02-03-2011, 11:29 PM by Galvin
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Start of encounter: Named, 2 named adds, and some random other mobs. You have to kill all the other stuff before you can damage Master Yael. Note: Yael heals when in Water. The 2 named adds swap a damage immunity so you can only damage one at a time. Every so often one ports to the center of th...
02-03-2011, 11:31 PM by Galvin
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