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Before you start this fight make sure you hail the three Erudites in the room below Prime Trajin. You need them to succeed in this encounter. This fight is pretty straight forward but it is listed as hard because the "walls" portion of this encounter is VERY buggy. It is almost luck if you beat t...
04-25-2010, 12:56 PM by EQ-Raiders
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Haladan Moonrunner is a very simple fight to work with. First someone in your raid will want to bring a "Tinkered Beast Zapper" with you and activate this item in Haladan's room. This will completely make the encounter add free. When you pull the groups of wolves in his room, pull them out into t...
02-01-2010, 06:33 AM by EQ-Raiders
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Arch Confessor is the first scripted mob in the zone, and can be a bit tricky to figure out. He will come with 2 initial adds Sloth and Wrath, and throughout the fight spawn 2 adds at a time every 30-45 seconds. The mob has a curse that needs to be cured, and the adds have a curse that should not be...
07-02-2011, 01:14 PM by Edrickx
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There are heroic adds that spawn during the fight named 'a guardian sentinel' & 'a keening banshee'. More adds spawn as the fight goes on longer. There is a curse during this encounter called Stoney Rebuke. This curse is a 'reverse vc' so to speak. When you have this curse on you all of the dp...
09-19-2012, 05:07 AM by Sanction
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Pentaclypse and Ultaclypse are the same mobs. So it really does not matter which you decide to banish. The strategy remains the same for both of the named. Pentaclypse comes complete with 4 Epic x 4 adds that when killed make the Void Beast (Penta/Ulta) stronger. A typical strategy is to pull t...
05-01-2009, 06:25 AM by EQ-Raiders
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