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On the pull Hragdold will cast Clawstorm almost instantly and every 10 seconds until adds pop. This AoE drains about 15% power every three seconds. It also does a fair amount of physical damage so healers must be able to cure it. Roughly 1 minute into the fight four adds will spawn; one of each a...
07-17-2011, 08:29 PM by Sanction
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Haldane is a pretty straight forward encounter. First you should know that this zone requires hard mode raid spec's in order to perform well in it. Your raid should be at or above 200% Critical Mitigation to even make the AOE's manageable. The encounter does first start with three mobs. Haldan...
06-17-2011, 04:32 AM by EQ-Raiders
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During the fight he will spawn a series of adds: - He spawns 2 adds that anyone can damage/kill about every 30 seconds. - The class specific adds can only be damage by thier respective archetypes and spawn one at a time in one of 4 locations (locations are fixed, what spawns is random) about ever...
01-01-2008, 04:21 AM by EQ-Raiders
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The Overking is the final mob in the Temple of Korsha. Make sure the assassins are cleared out of the pools before engaging him or they will join the fight. Setup with heat resist gear if you are low, and have the troub run the heat song. The off tank group should be a good AOE setup. For exam...
02-05-2009, 06:36 PM by Mindeen
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Digg – Corrupted Earth Elemental Getting to Digg Have one person raise the south bridge then move out to Digg's island and raise the west bridge. Skirt the edge of the island to move from one brick to the other. Digg has a fairly small agro range. Positioning/Pull To start, everyone sh...
08-31-2012, 04:46 PM by Repel
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