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Aereon is a rather straight forward fight. Your raid will typically be setup on an angle from your tank somewhere in this room where your tank will be in one spot and your raid will be running back and forth from point A to point B. The second you pull Aereon she will spawn a tornado on your raid...
09-16-2010, 07:08 AM by EQ-Raiders
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The mob has a couple different adds that spawn and can be burned down with moderate DPS. Make sure your tank keep their snaps up because Sparerib will drop hate now and again. Contributed by: Boduar There are 2 metal plates on the ground the boss, tank, and person with incurable curse need to be ...
07-02-2011, 12:40 PM by Edrickx
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This encounter has a lot of moving parts, a lot of places things can go wrong. To begin, Tyrannus comes with six adds which must be dealt with quickly, right at the start. Generally, having the Offtank pull the encounter, and letting the MT Rescue Tyrannus is the best bet for a clean, repeatable p...
11-27-2009, 11:02 PM by Sude
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Vallon Zek- You do not fight Vallon Zek. You fight Kulaxis Da 'Kraal who spawns in the middle of the room after you hail Vallon Zek. Priest Debuff will be needed for Kulaxis. There are mana drains throughout fight. Mana gear is helpful. We tanked Kulaxis right in the middle of the room. Vallon never...
12-13-2011, 05:56 AM by Quijana
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Anashti Sul is the final mob in Palace of the Ancient One. The encounter is in two stages, the first being a ring event which begins when you cross the threshhold in to her chamber. Ring Event: In order to understand the encounter I'll briefly outline the lay out of the room. It's circular in sha...
10-26-2009, 05:44 PM by Superlative
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