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Your raid will want to set up three points of attack for this encounter; one for Sevalak, one for Tempestor and one for the adds. If Sevalak and Tempestor get too close they become empowered. Sevalak also has a knockback component so tanks pulling the names will want their back to a wall. About...
09-09-2012, 06:11 AM by Sanction
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The Paldar Bladesoul encounter requires alot of AOE dps and decent single target dps. You need decent AOE dps to handle the 5 total kinds of adds you will get throughout the fight and you will need good single target dps to make sure you are getting one specific add down in time. There are two k...
09-19-2012, 06:02 AM by EQ-Raiders
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It's not often your tanks go into a fight with the purpose of not getting hit at all. There are sceptres you get off earlier names in the zone that you use specifically for this fight. Position yourself in the water to the right of his area with your DPS in the middle and a tank at either end ...
11-20-2012, 01:13 AM by EQ-Raiders
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- Use the items from the previous encounter to dismiss 2 of the 5. - There is more than one way to do this fight. We choose to banish the Templar and Assassin. - The 3 mobs left will need to be tanked away from each other. - Choose your areas and have one group tank the troubadour, another g...
11-26-2013, 04:43 AM by EQ-Raiders
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Marn will spawn Pools on the ground which must be avoided. At 75%, named stoneskins, and spawns 3 adds. Yurit, Kyris and Badum. Yurit is a healer, and if able to cast, will cast a very large heal with no cast bar. Yurit must be mezzed/stunned at ALL times. Kryis must be killed by DPS, then...
11-26-2013, 04:44 AM by Cheesy
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