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--- Normal Mode --- Maalus seems imposing at first but is really a pretty easy fight once you get the curse taken care of. Upon aggroing him you will be charged by about ten adds (solo adds for the most part). These adds drop a stack of the items you will need to use on the sages up one level. S...
02-05-2010, 11:44 AM by EQ-Raiders
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--- Normal Mode --- The Three Sages need to be tanked by three different classes of tanks. Medorius must be tanked by a brawler class. Mikla must be tanked by a Crusader class. Mandoril must be tanked by a Warrior Class. There is really no AOE to watch out for except an arcane that clears your ...
02-05-2010, 12:09 PM by EQ-Raiders
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The general information for this mob is as follows. First things first!!! Every ability you have can be cast while moving when you are engaged with Roehn Theer. Learn quickly that you can do this. You will be moving ALOT during this fight. The ground you are on will have various colored tiles. ...
02-05-2010, 12:32 PM by EQ-Raiders
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----------------- Normal Mode ----------------- Klaaktuus on Normal Mode is a rather simple fight. Survive the successive AOE's just like on the normal mode encounter of Oxydaxius. Klaaktuus does have some similarities to Oxydaxius in that there are three adds that will spawn every 30-45 seconds o...
06-29-2010, 04:25 AM by EQ-Raiders
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Argos is the main named in 'The Menagerie' encounter in MMP. He is a three headed dog and only fought if your raid chooses to not fight Miragul. Once the adds are down Argos is a pushover. He just has alot of HP. The other mobs and abilities are: Eesaad the Fierce Two abilities all of which are...
01-05-2010, 11:11 PM by EQ-Raiders
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