Page 7 of 13 FirstFirst ... 56789 ... LastLast
Malteor is an interesting fight with a detriment effect that is handled in a similar way to how the noxious detriment is done on Lichlord Skulldugger in Vallon's Tower. First, it should be known that there is a Red Text Warning on this encounter that must be jousted and either moved or Stoneskinned...
04-26-2012, 08:36 AM by EQ-Raiders
Author:
Users:
There are two parts to this fight. The first part takes place on the south side of the bridge and the second part on the north side of the bridge. He will cast two abilities, one every 30 seconds. To prevent your raid from dying to them, you will need to kill books. Psychotic books block the P...
01-03-2008, 10:27 AM by Vizshus
Author:
Users:
Split your raid up in a 3-1 formation; 3 groups on Goreslaughter, 1 group on Corpsemaul. Tank the names near their respective platforms. The one ability that both names share is a curse called Toll of War. One person on each side will be hit with the curse every 30 seconds. The person with the c...
01-18-2013, 06:29 AM by Sanction
Author:
Users:
Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
08-02-2011, 03:20 PM by Tomatoh
Author:
Users:
You need to pull Berik to the front of the zone due to a port affect that happens after 50%. For us Berik is tanked in the middle at the top of the ramp and adds are pulled off to the side. The adds will knockback sometimes so tank picking them up needs to be prepared for it. First half of the fi...
06-15-2012, 03:01 AM by Sanction
Author:
Users:
Page 7 of 13 FirstFirst ... 56789 ... LastLast