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First thing to note about this name is the NPC at the back left corner of the room when you enter; second thing to note is namer does not have a knock back as this might change positioning of MT and raid. Pull the name and begin to burn to 90% at which point the unattackable NPC will become acti...
02-22-2011, 08:53 AM by EQ-Raiders
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The deal with this mob is that you can choose to fight only one of these mobs. You will notice when inspecting the mobs they have a buff on them that enhances there damage. What you want to do is remove one of the mobs from the picture. The encounter has 4 total mobs as a part of it and if you n...
02-22-2011, 08:43 AM by EQ-Raiders
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--Normal Mode-- (fought seperately) Let's play simon says! Thats the jist of this fight basically. There are a few differences to the encounters though. Kendis when his orbs are up will deal massive damage to melee who are hitting him. Penda when her orbs are up will deal massive damage to the ...
02-05-2010, 11:42 AM by EQ-Raiders
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The basics of the Drinal fights are as follows. You either let Drinal absorb certain soul wells or you destroy them before he absorbs them. This effectively changes the challenge mode of the encounter. Soulwell 1 Red - Temporal Downstairs - Temporal Soulwell frontal cone AE (Red Text Warning...
11-20-2012, 01:16 AM by EQ-Raiders
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--- Normal Mode --- The Three Sages need to be tanked by three different classes of tanks. Medorius must be tanked by a brawler class. Mikla must be tanked by a Crusader class. Mandoril must be tanked by a Warrior Class. There is really no AOE to watch out for except an arcane that clears your ...
02-05-2010, 12:09 PM by EQ-Raiders
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