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So, on pull, six people get a red message on their screen, three for each of the two mobs that spawn. If you get a red message on pull, you WILL be able to hit one of the two mobs that spawns, but not both. Make sure you find your mob. These mobs have a set time limit to die. If they do not ...
09-04-2011, 04:44 AM by Sude
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Glokus himself is rather straight forward with a red message joust that hits every 50 seconds ("Glokus gathers the forces of the wind around him") and an arcane AoE knockback, it has a 30 meter range if you want to avoid it. The first part of this fight is dealing with additional named adds and m...
01-09-2013, 10:26 PM by Sanction
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Mynzak is all that stands in your way between you and Anashti Sul. Before you attempt to pull Mynzak be sure to clear the hidden spawns of the Void Rays in the pools to the left and right side of him. They will spawn when you enter the rear pools in the room. If you dont, they will auto aggro whe...
05-13-2009, 10:51 PM by EQ-Raiders
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The mob has a couple different adds that spawn and can be burned down with moderate DPS. Make sure your tank keep their snaps up because Sparerib will drop hate now and again. Contributed by: Boduar There are 2 metal plates on the ground the boss, tank, and person with incurable curse need to be ...
07-02-2011, 12:40 PM by Edrickx
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This encounter has a lot of moving parts, a lot of places things can go wrong. To begin, Tyrannus comes with six adds which must be dealt with quickly, right at the start. Generally, having the Offtank pull the encounter, and letting the MT Rescue Tyrannus is the best bet for a clean, repeatable p...
11-27-2009, 11:02 PM by Sude
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