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Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
08-02-2011, 03:20 PM by Tomatoh
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Modrfrost will spawn adds that drop items that need to be used to cure members of your raid of a specific Elemental Detriment before it spreads to the rest of your raid and for also curing a Curse Detriment. ModrFrost really has no hard hitting AOE's to worry about it. This fight is all about savi...
02-22-2011, 08:48 AM by EQ-Raiders
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Aereon is a rather straight forward fight. Your raid will typically be setup on an angle from your tank somewhere in this room where your tank will be in one spot and your raid will be running back and forth from point A to point B. The second you pull Aereon she will spawn a tornado on your raid...
09-16-2010, 07:08 AM by EQ-Raiders
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The general information for this mob is as follows. First things first!!! Every ability you have can be cast while moving when you are engaged with Roehn Theer. Learn quickly that you can do this. You will be moving ALOT during this fight. The ground you are on will have various colored tiles. ...
02-05-2010, 12:32 PM by EQ-Raiders
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Haladan Enraged will be a very frustrating fight to even begin to learn. The fight itself is pretty straight forward. Off tank both Haladan and Tuskers with a third tank grabbing the adds as they come. Joust the 3 AOE's. Pretty easy right? Wrong. Everyone mob in this encounter, including the a...
01-23-2010, 06:26 AM by EQ-Raiders
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