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--------------------- Vaclaz (Normal Mode) --------------------- Vaclaz in Normal mode is a combination of Pentaclypse, Anashti Sul and Field General Uktap. You will see that Vaclaz has 4 adds that are with him. These adds control which version you get. If all 4 of these adds die you will trigge...
07-17-2010, 05:40 AM by EQ-Raiders
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Anything you can bring to this fight for fear immunity and power regen will be a huge help. Set up two points for your tanks to joust to and from for the red message. This is not one that can be death saved as it will continue to hit until the player dies. You will also want a spot for raid mem...
10-24-2012, 12:56 AM by Sanction
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This is a fairly strait forward fight not requiring any special ACT, GC, or RH calls outs. Try and pull the roamer from behind him so that it does not add on someone during the encounter. Fight him pretty much where he is so that you are equal distance from either side of the room. The named ha...
12-07-2012, 04:57 PM by Demilitch
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Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
08-02-2011, 03:20 PM by Tomatoh
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Eireen will spawn two little adds about every 45-60 seconds. These adds are called "a frigid energy nodule'. These adds must be killed quickly as they will bolster Eireen's abilties if they are not killed in time. You have roughy 45 seconds to kill both adds. Eireen has a knock back ability that m...
02-22-2011, 08:45 AM by EQ-Raiders
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