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Now, most raid guilds will have either Two Groups on Toxxulia and Two groups on Vuulan or they will put three healers into one group with a Dirge and Two Tanks. Either way works well but will more than likely depend on your DPS and how fast you can kill Vuulan. The strategy remains the same no mat...
02-05-2010, 09:20 AM by Khatiru
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Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
08-02-2011, 03:20 PM by Tomatoh
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First thing to note about this name is the NPC at the back left corner of the room when you enter; second thing to note is namer does not have a knock back as this might change positioning of MT and raid. Pull the name and begin to burn to 90% at which point the unattackable NPC will become acti...
02-22-2011, 08:53 AM by EQ-Raiders
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So, on pull, six people get a red message on their screen, three for each of the two mobs that spawn. If you get a red message on pull, you WILL be able to hit one of the two mobs that spawns, but not both. Make sure you find your mob. These mobs have a set time limit to die. If they do not ...
09-04-2011, 04:44 AM by Sude
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Every mob must be killed in the zone otherwise they will aggro when Wuoshi Aggro's. Wuoshi has a very large hit box. Wuoshi spawns a "Ancient Grovebeast" add at 75% and 25%. Common stratey is to tank Wuoshi on the paddock to the far left corner of the entrance to the third floor. Everyone in rai...
01-03-2008, 12:37 PM by EQ-Raiders
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