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First, once anyone in the raid enters Venekors chamber a timer starts and then the event begins. You have about 15-20 seconds to position to raid before Venekor becomes aggro. After the event officially starts anyone left outside his room will be ported into the room and to the base of one of the st...
01-04-2008, 06:17 AM by EQ-Raiders
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The barrier golem can be very tricky because their really isnt an ideal place to tank him. The tricky part with this fight, other than the fact he hits very hard, is that every 45 seconds or so he will place a ring on the ground which about 5 seconds later will cause a large earthquake AOE that wil...
02-05-2010, 12:14 PM by EQ-Raiders
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Has a knockback aoe, 35s timer. More importantly has a frontal red text - Piercing Wail (only announces it before the first, after that you have to pay attention to cast bar). It has a near unlimited range so you have to move behind her, if it hits anyone they can't cast for 2 minutes and take s...
05-06-2013, 08:01 AM by Ebofu
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Normal Zarrakon 2.0. 3 Pools, blue, yellow, red. 3 Visions, blue, yellow and blurry. Blue = Blue Pool Yellow = Yellow Pool Blurry = Red Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to t...
05-06-2013, 08:01 AM by Ebofu
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Much like other mobs in this expansion this guy does a ritual that people need to joust out for. The range is about 20 meters for this mob to joust out. If you are too close you will be nuked and cursed. Everyone including healers needs to joust out for this guy as his curse does cover minimum he...
02-14-2010, 08:18 AM by EQ-Raiders
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