Page 9 of 14 FirstFirst ... 7891011 ... LastLast
This named does not hit very hard. He has as 1 elemental ae that is 180 Front/rear, 9 - 15 - 200 meter range. Two adds are attached to the named on pull. Adds will spawn at 75% - 50% - 35%. First add is a Coldain no dmg aoe, but a small frontal knockback. Second add is a Wurm, that has incur...
02-22-2011, 08:53 AM by EQ-Raiders
Author:
Users:
First thing to know about this encounter is that this encounter is easily beaten by killing the Princes in a certain order. The order typically is Urbaniok, Kulkak and then Strixus. Small adds will spawn during the encounter that do randomly taunt players. Make sure to have target macro's set up ...
03-15-2008, 04:37 PM by EQ-Raiders
Author:
Users:
The Grendish fight takes place on four platforms, as Grendish will teleport to a new platform every 10% of his health. Grendish will not move and he will remain in one static spot on each of the four platforms. The platforms are as follows: The platform he is sitting on at Spawn, the two platform...
07-02-2014, 05:38 AM by EQ-Raiders
Author:
Users:
The statue of Rallos Zek can be quite intimidating at first but the normal mode version of this fight is quite simple really. The statue has an emote every 45 seconds or so and you will see a cloud of smoke appear on the ground. You will need to have everyone joust out for this aoe or anyone with ...
02-22-2011, 08:54 AM by EQ-Raiders
Author:
Users:
Trixie, Mixie and Dixie. Pull them one at a time, burn them to 5% or less (do not kill them yet). Trixie is a healer (collector of faith) and she heal herself over the course of the fight. Burn the other two first, then pull Trixie. When it gets to 5%, carry on burning and go nuts on AEs so all ...
01-03-2008, 11:36 AM by EQ-Raiders
Author:
Users:
Page 9 of 14 FirstFirst ... 7891011 ... LastLast