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Everyone piles up under her rear end. Engage and Burn. AE tanks grab any adds that swarm in. Ignore them and burn the named. The named burrows into the ground. Have OT's or scouts pull in all the groups of centipedes that spawn. Burn them all and once they are all dead she will unburrow. (Whi...
07-16-2012, 01:34 PM by Sanction
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Normal Zarrakon 2.0. 3 Pools, blue, yellow, red. 3 Visions, blue, yellow and blurry. Blue = Blue Pool Yellow = Yellow Pool Blurry = Red Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to t...
05-06-2013, 08:01 AM by Ebofu
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Comes with 4 Adds at start. They don't seem to follow conventional aggro patterns, be careful on pull with aggro. Adds can be killed via AE damage. Stacked on tank. Red text joust, EVERYONE must joust, otherwise 30s of No Hostiles + No Beneficials. Adds will memwipe shortly after first red text (If...
11-26-2013, 04:42 AM by EQ-Raiders
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Final named encounter in Brokenskull Bay
10-14-2015, 11:24 PM by Praetorian
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