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Raid members must be within 17m of Named/Adds as much as possible. Trauma based AoE - Runic Vortex. Happens roughly the same time the adds pop (every 45s). Adds will spawn that need to be killed. They will pop the top of the room entrance ramp, or bottom of the room exit ramp. Curse called Clean...
11-26-2013, 04:42 AM by Cheesy
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Once all the trash is dead in the zone Zzalazziz can be spawned by walking up one of the two stairs that face each other in the center of the boat. Zzalazziz will spawn a doppelganger with the name Zizzalazz. Five seconds into the fight two 'a tempest mage' spawn on both stair landings. They ar...
02-27-2013, 04:41 AM by EQ-Raiders
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Arch Confessor is the first scripted mob in the zone, and can be a bit tricky to figure out. He will come with 2 initial adds Sloth and Wrath, and throughout the fight spawn 2 adds at a time every 30-45 seconds. The mob has a curse that needs to be cured, and the adds have a curse that should not be...
07-02-2011, 01:14 PM by Edrickx
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Frozen Statue of the Snowbeast is a relatively easy mob once you have the strategy down. Everyone enter the room, tank him wherever you choose, although an open area is usually best due to his memwipe. Depending on how many tanks you have in your raid, assign 1-2 tanks to the named. The named w...
06-06-2010, 07:36 PM by Darkdragonx
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