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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe. Standing Within 7m, will cause Blue increments to go down, and red to go up. Standing Outside of 7m,...
11-26-2013, 04:43 AM by Cheesy
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Kluzen The Protector is a easy first step in Veeshan's Peak. A simple tank and spank with a small joust of the Wing Beat AOE is preferred. Pull Kluzen to a nearby wall because Wing Beat is a heck of a knockback so you want your tank and healers to be as close as possible without being knocked too ...
08-04-2008, 06:48 AM by EQ-Raiders
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Raid mob inside the Protectors Realm, must be spawned before you attack him or else raid will wipe, has 2 Skeleton Adds with him, either burn them down or mezz them. Every 45secs he casts Judgment of the Faceless which is an AE Fear Dot, does more dmg the closer you are up, to protect MT have a gro...
05-29-2008, 05:36 AM by Unis
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Another mob in the Protector's Realm Instance, triggered by hailing the mob after you have spoken to the NPCs in Doomcoils room, have someone trigger this mob before you fight it. Mob has 2 ^^^ Skeleton Adds, all mobs are skeleton types so Strikes work. Every 40s or so Mob will cast Touch of the f...
05-29-2008, 05:25 AM by Unis
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