Yitzik the Hurler still has the same knockback that made the encounter a joy for tanks during Kingdom of sky. So plan your strategies accordingly.
One thing of note for placing him is that he must be fought above ground. If you pull Yitzik to the ground to avoid the knockback he will summon a m...
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06-26-2014, 04:05 AM by EQ-Raiders
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Once all the trash is dead in the zone Zzalazziz can be spawned by walking up one of the two stairs that face each other in the center of the boat. Zzalazziz will spawn a doppelganger with the name Zizzalazz.
Five seconds into the fight two 'a tempest mage' spawn on both stair landings. They ar...
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02-27-2013, 04:41 AM by EQ-Raiders
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Ferti and Clodae are almost the opposite of the first encounter in this zone. You will want to pull both of the mobs together and hold them in the corner. We had two tanks (one on each named). The mobs will swap tanks now and again (think Ire/Mal in SoH). If you seperate the mobs they will gain pote...
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06-28-2011, 04:15 AM by Edrickx
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The Enraged War Boar, product of a player exploiting the zone's trash drops, is a fairly simplistic fight.
Aside from the standard moderately heavy Noxious AOE's there are four adds that spawn roughly 30 seconds into the fight and then every 45 seconds or so thereafter. These adds are timed a...
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05-12-2012, 05:18 PM by EQ-Raiders
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Z, U and A is a tricky encounter if your guild is not mostly HM geared from original DOV raid instances. The thing to watch out for on this encounter right away is 'Combat Madness'. This effect is a curse that lands on Scouts and Mages in your raid. It will always be present on someone in your r...
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08-02-2011, 03:20 PM by Tomatoh
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