Armor has an AE Fear (MENTAL) that lasts for roughly 15 to 20 seconds. He is also immune to Fighter taunts, so rogues HAVE to tank him. Does memory wipe every 20 or 40 seconds and goes for healers. You will see when this happens by his emote, "Heal No More!".
He is not an overly powerful mob,...
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06-28-2015, 10:51 PM by EQ-Raiders
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Spawns groups of adds in one of three locations that are in set rotations.
Tactician: Disables mem-blur. This occurs every 5-6 seconds, if you do not disable
Armorsmith: Enables minimal health regen, and more mitigation.
Energizer: Reduces the AE damage.
Weaponsmith: Disables the 8 secon...
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01-01-2008, 08:57 AM by EQ-Raiders
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