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You will need a lot of dps and a lot of heals for this fight. Four banners will spawn around the room during this fight, each one related to an arch-type. The banners spawn in the same place each time and in the same order. The order will be fighter, mage, scout, priest. Killing these banners ...
08-09-2011, 05:59 AM by Sanction
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This mob can be tricky depending on the raid setup you bring into the zone. Master P'tasa requires to have fighters in the raid, otherwise he will curse you and you will wipe. He will not accept Scouts as a tank as he deaggro's them and blurs off them faster. If anyone deaggro's while being tar...
05-27-2008, 04:48 AM by EQ-Raiders
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Armor has an AE Fear (MENTAL) that lasts for roughly 15 to 20 seconds. He is also immune to Fighter taunts, so rogues HAVE to tank him. Does memory wipe every 20 or 40 seconds and goes for healers. You will see when this happens by his emote, "Heal No More!". He is not an overly powerful mob,...
06-28-2015, 10:51 PM by EQ-Raiders
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Drels Ma'gor uses the following abilities as recorded by act during our encounter: Abyssal Bolt: a 1-2 hit poison damage (20K -76K) each hit. Abyssal Claw: a 1-2 hit poison damage (9K - 72K) each hit. Arcane Dissipation: this is classified as 'relieves" under damage and dispels all bu...
11-20-2012, 01:08 AM by Andros
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- Attached to the Overlord of Captivity. - He does decent auto-attack piercing, and should be killed first. - The constructed man-at-arms adds can be killed easily with AoE spells. The fighter class adds will taunt. - Seperate the Overlord from the Enforcer (see Overlord)
01-04-2008, 06:03 AM by EQ-Raiders
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