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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Arch Confessor is the first scripted mob in the zone, and can be a bit tricky to figure out. He will come with 2 initial adds Sloth and Wrath, and throughout the fight spawn 2 adds at a time every 30-45 seconds. The mob has a curse that needs to be cured, and the adds have a curse that should not be...
07-02-2011, 01:14 PM by Edrickx
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Kage-Zonn is a real pushover except for one thing. He summons 4 adds each time he is hit when he has a certain buff on him. If you just try to burn through it you will summon too many adds. The way to see this through is to stop all damage when you see him turn black for a few seconds... this is ...
04-25-2010, 12:38 PM by EQ-Raiders
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The barrier golem can be very tricky because their really isnt an ideal place to tank him. The tricky part with this fight, other than the fact he hits very hard, is that every 45 seconds or so he will place a ring on the ground which about 5 seconds later will cause a large earthquake AOE that wil...
02-05-2010, 12:14 PM by EQ-Raiders
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--Normal Mode-- (fought seperately) Let's play simon says! Thats the jist of this fight basically. There are a few differences to the encounters though. Kendis when his orbs are up will deal massive damage to melee who are hitting him. Penda when her orbs are up will deal massive damage to the ...
02-05-2010, 11:42 AM by EQ-Raiders
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