Tank him far enough from the fountains in-zone to keep his stoneskin off him but within range of a raid force that's stacked up close to, or in, the fountain.
Every 45 seconds he will shout "Catch!" and up to 3 raid members will end up with a dull elemental. These players must jump into a fountai...
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01-09-2015, 12:49 AM by aquareflections
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First thing to know about this encounter is that this encounter is easily beaten by killing the Princes in a certain order. The order typically is Urbaniok, Kulkak and then Strixus.
Small adds will spawn during the encounter that do randomly taunt players. Make sure to have target macro's set up ...
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03-15-2008, 04:37 PM by EQ-Raiders
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Marn will spawn Pools on the ground which must be avoided. At 75%, named stoneskins, and spawns 3 adds. Yurit, Kyris and Badum.
Yurit is a healer, and if able to cast, will cast a very large heal with no cast bar. Yurit must be mezzed/stunned at ALL times.
Kryis must be killed by DPS, then...
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11-26-2013, 04:44 AM by Cheesy
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Caella of the Pearl must be kept in the center circle where she stands. If she gets pulled out, then she gets additional buffs which can cause raid wipes. She has 2 AE's which are both ranged based on damage. The further away you are, the less damage you take.
Pearlescent Shock - Cureable Eleme...
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05-06-2013, 08:02 AM by EQ-Raiders
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Normal
Zarrakon 2.0.
3 Pools, blue, yellow, red.
3 Visions, blue, yellow and blurry.
Blue = Blue Pool
Yellow = Yellow Pool
Blurry = Red
Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to t...
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05-06-2013, 08:01 AM by Ebofu
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