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You will want at least 2 places laid out for your tank and raid to move between. About 30 seconds into the fight two 'totems of silence' will spawn on your raid. This is when you will want to move to your second point. I believe the totems spawns every 45 seconds so just move to your next point...
07-17-2011, 08:54 PM by Sanction
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Mikill is actually a rather easy fight once you discover what to do to beat him. His AOE's are not that special but you do need to mindful of his Trauma AOE. This needs to be cured right away. If you do not have a Shaman in each group you will want to joust this AOE if you tend to die from it. Y...
02-22-2011, 08:49 AM by EQ-Raiders
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This fight is all about sustaining DPS with minimal available power. Bring a chanter, a GOOD chanter. And power gear, put on anything you have that procs power, better if it procs to the whole group. Fight starts out simple enough, just a strait boss with a somewhat extreme knockback. Your tank ...
11-02-2010, 03:27 PM by Sude
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Rhee'Gor is standing a few feet away from when you zone in, he is a non aggressive mob. When you are ready to fight run up to him but DO NOT touch him. He will go to the fire pot in front of him, do some flips and become hardmode like 5 seconds latter. As soon as Rhee'Gor's ritual is done he wi...
10-15-2010, 02:20 PM by Sanction
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Ok this mob is more complicated than the first two, but once you get the hang of it you should enjoy it. First thing, this mob requires two tanks, and you'll need 1-2 ppl to pull adds to the raid. You will notice that Sara is in a little room to the side of a larger circular room. This circular ro...
03-09-2010, 12:58 AM by Galvin
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