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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe. Standing Within 7m, will cause Blue increments to go down, and red to go up. Standing Outside of 7m,...
11-26-2013, 04:43 AM by Cheesy
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Raid members must be within 17m of Named/Adds as much as possible. Trauma based AoE - Runic Vortex. Happens roughly the same time the adds pop (every 45s). Adds will spawn that need to be killed. They will pop the top of the room entrance ramp, or bottom of the room exit ramp. Curse called Clean...
11-26-2013, 04:42 AM by Cheesy
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Milas is probably the easiest fight in the zone. The three Othmir that arrive with Milas are very weak and look as if they need to be killed in a certain order (Need Confirmation). As of this post we killed one othmir only to have be revived and then proceeded to kill the others in a differed orde...
09-19-2012, 06:29 AM by EQ-Raiders
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