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This is a fairly strait forward fight not requiring any special ACT, GC, or RH calls outs. Try and pull the roamer from behind him so that it does not add on someone during the encounter. Fight him pretty much where he is so that you are equal distance from either side of the room. The named ha...
12-07-2012, 04:57 PM by Demilitch
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Malteor is an interesting fight with a detriment effect that is handled in a similar way to how the noxious detriment is done on Lichlord Skulldugger in Vallon's Tower. First, it should be known that there is a Red Text Warning on this encounter that must be jousted and either moved or Stoneskinned...
04-26-2012, 08:36 AM by EQ-Raiders
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Fairly straightfoward ring event followed by named. The ring event and named mobs all come in from random sides. First set of mobs in the ring event is spiders, they are not grouped. Lightweight. Next set of mobs int he ring event is skeletons in groups of 3. They hit a good bit harder. Finally, w...
03-31-2011, 03:33 AM by Drax
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