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Timed fight until you kill the first named. A few rules for this fight. Every 10%, the nameds emote and will target lock you to the named with the most HP. Add frequency changes based on your burn and which named has higher HP. If Morin is highest, Swashbuckler adds spawn. If Barin is the highest, ...
01-16-2015, 05:28 PM by aquareflections
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The Grendish fight takes place on four platforms, as Grendish will teleport to a new platform every 10% of his health. Grendish will not move and he will remain in one static spot on each of the four platforms. The platforms are as follows: The platform he is sitting on at Spawn, the two platform...
07-02-2014, 05:38 AM by EQ-Raiders
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It should be noted right off the bat that during this encounter you are granted the ability to run and cast abilities 100% of the time. Zlandicar is a pretty straight forward encounter but it requires a hefty amount of DPS for your raid. Expect at the very least a 15-20 minute pull each time depen...
06-13-2014, 06:16 AM by EQ-Raiders
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Ferti and Clodae are almost the opposite of the first encounter in this zone. You will want to pull both of the mobs together and hold them in the corner. We had two tanks (one on each named). The mobs will swap tanks now and again (think Ire/Mal in SoH). If you seperate the mobs they will gain pote...
06-28-2011, 04:15 AM by Edrickx
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Necretia can be a bit tricky for those who fail to prevent the adds from spawning. The fight is similar start to the heroic version. Only the two adds to the left or right of Necretia will come when first aggro'd. You will want to tank these adds away from the named. You can still dps Necretia ...
03-17-2011, 06:14 AM by EQ-Raiders
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