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SETUP - This is the third encounter in the zone - Clear the other two rooms that the names are not in - Setup inside one of the cleared rooms - Hammer pull one of the names and both will come UNCURABLE DOTS - They will apply an uncurable noxious or elemental to one person at a time - Th...
04-22-2010, 06:39 PM by Mindeen
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Ione the Lifebringer This is the fourth and final encounter in Kurn's Tower and is fairly difficult. You should be wearing mostly T4 TSO raid gear to have a chance at beating him. SETUP - Two healers per group required - Long fight so need good power regen (bard/chanter per group) - Just need on...
04-19-2010, 06:47 PM by Mindeen
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Before engaging Silverwing have the raid stand outside the room. Have the monk/bruiser disband and a pet class that can feign death (spell or tinker item) disband also. The monk should have the wrench from the Taskmaster's room. Have them go around and disable all the machines they can without ag...
02-04-2009, 07:37 PM by Mindeen
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These two dragons are in the final room in VP. Phara Dar is up on the platform and the Shade of Khalan Dar is down on the floor. You will require two tank groups for this fight. To start the fight just run into the room as a raid. Have the main tank group grab and hold onto Phara Dar while the o...
02-04-2009, 06:44 PM by Mindeen
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RMC has two adds. The fight ------------ Have the MT grab Cheroon on the pull and position himself far enough away from the rest of the raid so they don't get AE'd. Secondary tank strips one of the adds (rescue or reinforcement) on the initial pull and brings it to the dps, who should be clu...
03-21-2008, 04:23 AM by EQ-Raiders
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