Raid must stack up, will spawn a Whirlwind on pull. Raid must move from whirlwind. Otherwise you lose mass power. Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance. After about the 4th Whirlwind, mob will start creating Yel...
11-26-2013, 04:42 AM by EQ-Raiders
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Diviner Gelerin; Sub Boss Persecutor Barid is part of the encounter. Diviner AE: Tavalan Demeanor - 24s Recast. (Trauma) Will cast a Curse on 3 random people in the raid, which will give players a 5s warning in red text. They must stop all casting. (Same as First named in Potao and UDx4). Can be...
05-06-2013, 08:01 AM by EQ-Raiders
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This mob is fairly straight forward. You'll want one group on one name and the second group on the other, tanked seperatly where they stand. There is one difference beteen the two mobs: Cerulea will port her current target to one of three locations; where she stands, where her sister stands or ...
06-15-2011, 12:25 AM by Sanction
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