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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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First thing to know about this encounter is that this encounter is easily beaten by killing the Princes in a certain order. The order typically is Urbaniok, Kulkak and then Strixus. Small adds will spawn during the encounter that do randomly taunt players. Make sure to have target macro's set up ...
03-15-2008, 04:37 PM by EQ-Raiders
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Once all the trash is dead in the zone Zzalazziz can be spawned by walking up one of the two stairs that face each other in the center of the boat. Zzalazziz will spawn a doppelganger with the name Zizzalazz. Five seconds into the fight two 'a tempest mage' spawn on both stair landings. They ar...
02-27-2013, 04:41 AM by EQ-Raiders
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This mob is fairly straight forward. You'll want one group on one name and the second group on the other, tanked seperatly where they stand. There is one difference beteen the two mobs: Cerulea will port her current target to one of three locations; where she stands, where her sister stands or ...
06-15-2011, 12:25 AM by Sanction
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Fairly straightfoward ring event followed by named. The ring event and named mobs all come in from random sides. First set of mobs in the ring event is spiders, they are not grouped. Lightweight. Next set of mobs int he ring event is skeletons in groups of 3. They hit a good bit harder. Finally, w...
03-31-2011, 03:33 AM by Drax
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