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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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1 tank on ice dragon with his group. AOE prevent the flame dance aoe from the fire dragon (should only need to aoe block twice) 1 tank on fire mob. Get ice adds (which spawn on flame dragon) Burn down the 2 stalkers, then burn the behemoth. Click the pillar thing that spawns when the behemoth dies...
07-02-2014, 05:44 AM by EQ-Raiders
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Pyrelord and Controller is one of the more straight forward fights in this zone. You will want to make sure that your raid has SINGULAR FOCUS on for at least the first part of this fight. You will want to burn down the Controller first. The Controller spawns little fire adds that will taunt your ...
11-26-2013, 04:48 AM by EQ-Raiders
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Marn will spawn Pools on the ground which must be avoided. At 75%, named stoneskins, and spawns 3 adds. Yurit, Kyris and Badum. Yurit is a healer, and if able to cast, will cast a very large heal with no cast bar. Yurit must be mezzed/stunned at ALL times. Kryis must be killed by DPS, then...
11-26-2013, 04:44 AM by Cheesy
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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe. Standing Within 7m, will cause Blue increments to go down, and red to go up. Standing Outside of 7m,...
11-26-2013, 04:43 AM by Cheesy
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