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Caella of the Pearl must be kept in the center circle where she stands. If she gets pulled out, then she gets additional buffs which can cause raid wipes. She has 2 AE's which are both ranged based on damage. The further away you are, the less damage you take. Pearlescent Shock - Cureable Eleme...
05-06-2013, 08:02 AM by EQ-Raiders
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This is just a DPS fight. When the named is pulled a single add will spawn with the name 'a gindan lieutenant'. This add will spawn again once killed so it is better to just have a tank hold it. Roughly every minute 4 adds will spawn in two groups of two; burn these down as they spawn. N...
08-21-2011, 04:01 PM by Sanction
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This named does not hit very hard. He has as 1 elemental ae that is 180 Front/rear, 9 - 15 - 200 meter range. Two adds are attached to the named on pull. Adds will spawn at 75% - 50% - 35%. First add is a Coldain no dmg aoe, but a small frontal knockback. Second add is a Wurm, that has incur...
02-22-2011, 08:53 AM by EQ-Raiders
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This fight is all about sustaining DPS with minimal available power. Bring a chanter, a GOOD chanter. And power gear, put on anything you have that procs power, better if it procs to the whole group. Fight starts out simple enough, just a strait boss with a somewhat extreme knockback. Your tank ...
11-02-2010, 03:27 PM by Sude
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Anashti Sul is the final mob in Palace of the Ancient One. The encounter is in two stages, the first being a ring event which begins when you cross the threshhold in to her chamber. Ring Event: In order to understand the encounter I'll briefly outline the lay out of the room. It's circular in sha...
10-26-2009, 05:44 PM by Superlative
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