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The Guardian of Leadership has a very serious arcane d.o.t. that will kill the group very fast if the d.o.t. is not removed. Make sure you have a person in each group that can remove from group with one shot, or enough mages to cover the dot duty removal. Keep healers alive through this fight. Pul...
03-21-2008, 04:55 AM by EQ-Raiders
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About 10 waves to this ring event. Dreadweavers AE with Dreadwake. Joust or AE block. Recruits Target Lock and cause a drop target. Arch Dragoon's Cast a Cure or blow up the raid curse. 1 group 1 group 2 groups 1 group 1 group 2 groups 1 group 1 group 2 groups 2 Commanders with 2 Arch Dragoon's ...
11-26-2013, 04:47 AM by Demilitch
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Unweakened Version of the mob the Summoner is calling in the lower den. Mob can be killed with one group with the right group setup. You can still spawn the Epic x 2 version of him for double the loot after you dispose of the Epic x 4 version. More information is needed.
01-05-2008, 09:45 AM by EQ-Raiders
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Add name: - an abominable mockery - a hateful gravelord - a grim abhorrent General strat: First one is a bogus avatar, burn it down. Never let your power go under 50% or you will pop an add. Charms regulary throughout the fight and pop adds. Tank it against the mushroom just south of him so the ...
01-05-2008, 09:39 AM by EQ-Raiders
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Zarrakon is a tricky encounter which can involve a lot of luck until you have it on farm. You need four tank groups with a decent amount of DPS in each. Groups should generally consist of 2 healers, a tank, bard, chanter and a DPS - including the MT group. The nastiest AE he has is the nox which ...
08-28-2009, 09:19 AM by Superlative
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