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Yitzik the Hurler still has the same knockback that made the encounter a joy for tanks during Kingdom of sky. So plan your strategies accordingly. One thing of note for placing him is that he must be fought above ground. If you pull Yitzik to the ground to avoid the knockback he will summon a m...
06-26-2014, 04:05 AM by EQ-Raiders
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The Grendish fight takes place on four platforms, as Grendish will teleport to a new platform every 10% of his health. Grendish will not move and he will remain in one static spot on each of the four platforms. The platforms are as follows: The platform he is sitting on at Spawn, the two platform...
07-02-2014, 05:38 AM by EQ-Raiders
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Burn named. Will spawn adds at 75%, which must be Offtanked for a while. When killed, they will buff the named. Will randomly port 3 people to the pools + lower platform throughout the fight, and spawn little heroic adds that can just be killed by raid. Burn named down to 15%(ish), burn adds, ki...
11-26-2013, 04:43 AM by EQ-Raiders
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Killingfrost is a rather easy mob once you understand what is needed to be done to win the fight. If your raid (specifically your fighters in this case) has completed the X2 zone you will be able to counter Kraytoc's buff he has on him. The buff isnt that potent for most guilds so if your guild was ...
02-22-2011, 08:46 AM by EQ-Raiders
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First named in Vigilant. He is pretty much a tank and spank as he has no knock back or magic damage. He has a 360 degree raid wide "Shred" aoe, this seems to be piercing damage and can be healed through with out too much trouble. He also has a curable elemental root that does no damage. The mob do...
04-23-2010, 06:35 AM by
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