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The Outcast strategy is a pretty straight forward burn fight. Lot's of adds will spawn throughout the fight but your raid will ignore most of them. There is only one type of add that you need to be watchful for during this encounter which is 'a mutagenic spiritswarmer'. These adds must be killed ...
03-15-2008, 04:42 PM by EQ-Raiders
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Torrent can be blocked but is also ranged based. If you are out atleast 25+ meters it hits much less. When he drops the black circle just move your raid and him away from it. Best to keep him tanked in the same vicinity as his spawn. Just move left and right and avoid it like a red text joust....
11-26-2013, 04:47 AM by EQ-Raiders
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Sargon the Destructor is a small DPS check and is a rather easy fight. There are no aoe's to really watch out for other than effects gained by adds. The main obstacle in this encounter is handling the 4 adds that will spawn every 45 seconds or so. The adds are called, "Malignon" Crusader, Blackgu...
04-26-2012, 09:50 AM by EQ-Raiders
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Anoying Mob. First when you get to 75% she will heal back to 100, thats the only time she healed on us. Throughout the fight people will get ported downstairs, and have to kill copies of themselves. Its very important that you find all THREE of the pats, and kill them before you start. The tan...
03-17-2011, 06:13 AM by EQ-Raiders
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