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It should be noted right off the bat that during this encounter you are granted the ability to run and cast abilities 100% of the time. Zlandicar is a pretty straight forward encounter but it requires a hefty amount of DPS for your raid. Expect at the very least a 15-20 minute pull each time depen...
06-13-2014, 06:16 AM by EQ-Raiders
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The basics of the Drinal fights are as follows. You either let Drinal absorb certain soul wells or you destroy them before he absorbs them. This effectively changes the challenge mode of the encounter. Soulwell 1 Red - Temporal Downstairs - Temporal Soulwell frontal cone AE (Red Text Warning...
11-20-2012, 01:16 AM by EQ-Raiders
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This is a fairly strait forward fight not requiring any special ACT, GC, or RH calls outs. Try and pull the roamer from behind him so that it does not add on someone during the encounter. Fight him pretty much where he is so that you are equal distance from either side of the room. The named ha...
12-07-2012, 04:57 PM by Demilitch
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Ingolf Arnar is a pretty straight forward encounter. The first thing to know about this mob is that you will need an even balance of mage/healer dps and scout/fighter dps. During the fight adds will spawn named either 'a physical phantasm' or 'an arcane phantasm'. You would be right to guess that...
09-19-2012, 05:24 AM by EQ-Raiders
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Ancient Dragon that comes with two adds and spawns additional adds if damaged at the wrong time. -------------- Merged Post -------------- Will post more information as I have it.
11-02-2012, 03:32 AM by Demilitch
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