First Encounter.
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01-09-2015, 05:01 PM by aquareflections
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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe.
Standing Within 7m, will cause Blue increments to go down, and red to go up.
Standing Outside of 7m,...
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11-26-2013, 04:43 AM by Cheesy
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Raid must stack up, will spawn a Whirlwind on pull.
Raid must move from whirlwind. Otherwise you lose mass power.
Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance.
After about the 4th Whirlwind, mob will start creating Yel...
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11-26-2013, 04:42 AM by EQ-Raiders
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2 AoEs - Trauma based.
Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration.
Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift.
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11-26-2013, 04:41 AM by Cheesy
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Diviner Gelerin;
Sub Boss Persecutor Barid is part of the encounter.
Diviner AE:
Tavalan Demeanor - 24s Recast. (Trauma)
Will cast a Curse on 3 random people in the raid, which will give players a 5s warning in red text. They must stop all casting. (Same as First named in Potao and UDx4). Can be...
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05-06-2013, 08:01 AM by EQ-Raiders
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