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Will curse whole raid on pull, just a ticking AE damage curse that can be cured through fight. Best to cure these all asap. Every 30s, he will set either the Outer rooms, or the Middle room on Fire, which is instant death for people in those rooms. You can only have maximum of 6 people in each room...
11-26-2013, 04:44 AM by EQ-Raiders
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Ikatiar is very similar to Mystikus Terrorwing for those who have been in Tallon's Stronghold in Drunder. For the guilds that have killed Mystikus Terrorwing this mob will be very easy to understand. The only difference with this mob is that the named does not leave while you kill the adds (in t...
04-26-2012, 07:44 AM by EQ-Raiders
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Before you start this fight make sure you hail the three Erudites in the room below Prime Trajin. You need them to succeed in this encounter. This fight is pretty straight forward but it is listed as hard because the "walls" portion of this encounter is VERY buggy. It is almost luck if you beat t...
04-25-2010, 12:56 PM by EQ-Raiders
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RnR. If anyone remembers Treyloth D'Kulvith from Freethinker's Hideout then you will probably remember how annoying that fight was. Well, RnR is like that fight doubled with Adds (bit of a stretch..lol) RnR is triggered as you near the entrance for the Second Wing of Underfoot. It will randomly...
08-17-2010, 04:52 PM by
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Vulaan will require a bit more from your raid force. When he is active you may want to tank Vulaan in the middle of the room. There will be egg clutches (4 of them) around the room. These begin to hatch and must be destroyed before they do. If they are not destroyed they will spawn several drak...
02-05-2010, 09:19 AM by EQ-Raiders
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