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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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Dozekar is a pretty fun fight and reminds alot of players of the large open encounter like Toxxulia. This fight is not like Toxxulia though. Dozekar has two main AOE abilities to watch out for. Cursed Flames by far does more damage and can spike higher on those closer to the dragon than Infernal ...
04-26-2012, 09:09 AM by EQ-Raiders
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The best spot to place your raid is directly behind him on one tight spot, preferably right in the middle of the room. 10-15 sec into the fight a person gets cursed, that person needs to stop attacking the named or die very fast. A reflection of that person will pop, hitting hard and memwiping fr...
03-17-2011, 06:14 AM by EQ-Raiders
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Split your raid up in a 3-1 formation; 3 groups on Goreslaughter, 1 group on Corpsemaul. Tank the names near their respective platforms. The one ability that both names share is a curse called Toll of War. One person on each side will be hit with the curse every 30 seconds. The person with the c...
01-18-2013, 06:29 AM by Sanction
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Vallon Zek- You do not fight Vallon Zek. You fight Kulaxis Da 'Kraal who spawns in the middle of the room after you hail Vallon Zek. Priest Debuff will be needed for Kulaxis. There are mana drains throughout fight. Mana gear is helpful. We tanked Kulaxis right in the middle of the room. Vallon never...
12-13-2011, 05:56 AM by Quijana
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