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- Use the items from the previous encounter to dismiss 2 of the 5. - There is more than one way to do this fight. We choose to banish the Templar and Assassin. - The 3 mobs left will need to be tanked away from each other. - Choose your areas and have one group tank the troubadour, another g...
11-26-2013, 04:43 AM by EQ-Raiders
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HP on both nameds must be decreased in Balance. 5% Threshold works fine. Both will periodically call for the tank archetype they need to be tanking them. (Brawler/Warrior/Crusader). Must be on the right tank, or will one shot their target and keep one shotting targets till they find the right type....
11-26-2013, 04:43 AM by EQ-Raiders
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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe. Standing Within 7m, will cause Blue increments to go down, and red to go up. Standing Outside of 7m,...
11-26-2013, 04:43 AM by Cheesy
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Bloodmaw is a pretty simple turn and burn type of encounter with a small little twist. You will recieve a "red text" message that says "Tel'koran will soon slay unless he is diverted!". Now, obviously means whoever is currently tanking Bloodmaw. To execute this encounter just sw...
04-26-2012, 06:09 AM by EQ-Raiders
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--- Part One --- Ykesha can only be reached after defeating a ring event much like Anashti's. Only with this ring event you will fight 3 waves of named mobs. The first mobs is a simple tank and spank. The second mob comes with two adds. Burn the adds and be ready to constantly be curing AOE Nox...
01-11-2010, 08:30 AM by EQ-Raiders
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