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Anything you can bring to this fight for fear immunity and power regen will be a huge help. Set up two points for your tanks to joust to and from for the red message. This is not one that can be death saved as it will continue to hit until the player dies. You will also want a spot for raid mem...
10-24-2012, 12:56 AM by Sanction
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Vallon Zek- You do not fight Vallon Zek. You fight Kulaxis Da 'Kraal who spawns in the middle of the room after you hail Vallon Zek. Priest Debuff will be needed for Kulaxis. There are mana drains throughout fight. Mana gear is helpful. We tanked Kulaxis right in the middle of the room. Vallon never...
12-13-2011, 05:56 AM by Quijana
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On the pull Hragdold will cast Clawstorm almost instantly and every 10 seconds until adds pop. This AoE drains about 15% power every three seconds. It also does a fair amount of physical damage so healers must be able to cure it. Roughly 1 minute into the fight four adds will spawn; one of each a...
07-17-2011, 08:29 PM by Sanction
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This mob can be tricky depending on the raid setup you bring into the zone. Master P'tasa requires to have fighters in the raid, otherwise he will curse you and you will wipe. He will not accept Scouts as a tank as he deaggro's them and blurs off them faster. If anyone deaggro's while being tar...
05-27-2008, 04:48 AM by EQ-Raiders
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- As of LU24, the stunning blaze is the biggest threat. - Auto attacks are actually mana drains for ~10 points. - The constructed man-at-arms adds can be killed easily with AoE spells. The fighter class adds will taunt. If your MT can take it and you have good cures, a single tank can handle it...
01-04-2008, 06:04 AM by EQ-Raiders
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