Page 1 of 7 123 ... LastLast
Torrent can be blocked but is also ranged based. If you are out atleast 25+ meters it hits much less. When he drops the black circle just move your raid and him away from it. Best to keep him tanked in the same vicinity as his spawn. Just move left and right and avoid it like a red text joust....
11-26-2013, 04:47 AM by EQ-Raiders
Author:
Users:
Basic Strat; Pull mob. Burn Mob to 50% Mount Splits Tank Mount somewhere Take mount down to 20% ish HP. Go back to killing Named Named ports up out of reach around 10% ish - Will pop red circle on random raid member, must move out of it, or you will die and heal named 5% per death. Kill Mount Name...
11-26-2013, 04:46 AM by EQ-Raiders
Author:
Users:
Marn will spawn Pools on the ground which must be avoided. At 75%, named stoneskins, and spawns 3 adds. Yurit, Kyris and Badum. Yurit is a healer, and if able to cast, will cast a very large heal with no cast bar. Yurit must be mezzed/stunned at ALL times. Kryis must be killed by DPS, then...
11-26-2013, 04:44 AM by Cheesy
Author:
Users:
Raid members must be within 17m of Named/Adds as much as possible. Trauma based AoE - Runic Vortex. Happens roughly the same time the adds pop (every 45s). Adds will spawn that need to be killed. They will pop the top of the room entrance ramp, or bottom of the room exit ramp. Curse called Clean...
11-26-2013, 04:42 AM by Cheesy
Author:
Users:
2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
Author:
Users:
Page 1 of 7 123 ... LastLast