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Pull Master of the Gaurd where you please and have a second spot set where your raid can move between. The fight will be pretty simple at the start, just burn the add when it spawns or it will cast Keening Wail on the raid and stun everyone. Once Master reaches 30% there will be the message "The...
09-19-2012, 03:27 AM by eq2x_sam
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This encounter isn't too difficult, the main issue to be dealt with are the adds. There are 8 heroic adds that cannot be killed (buffs show they will heal 100% on death). 4 on the right can be mezzed, 4 on the left can either be rooted or just off-tanked. Vorticia has a knockback, so have your MT...
09-20-2011, 06:14 AM by mecrab
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Start of encounter: Named, 2 named adds, and some random other mobs. You have to kill all the other stuff before you can damage Master Yael. Note: Yael heals when in Water. The 2 named adds swap a damage immunity so you can only damage one at a time. Every so often one ports to the center of th...
02-03-2011, 11:31 PM by Galvin
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Haladan Enraged will be a very frustrating fight to even begin to learn. The fight itself is pretty straight forward. Off tank both Haladan and Tuskers with a third tank grabbing the adds as they come. Joust the 3 AOE's. Pretty easy right? Wrong. Everyone mob in this encounter, including the a...
01-23-2010, 06:26 AM by EQ-Raiders
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