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Named will place increments on raid members, dependent on their distance from him. There are 2 colors: blue and red. They will both tick up to 10 increments, if you reach 10, you cause a wipe. Standing Within 7m, will cause Blue increments to go down, and red to go up. Standing Outside of 7m,...
11-26-2013, 04:43 AM by Cheesy
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2 AoEs - Trauma based. Riftwave - Minor damage, stuns those within 10m radius, dazes those outside of the 10m radius. Uncurable, about a 6s duration. Protectors Strike - Hits roughly every 30s. High damage Trauma AoE. Basically a HP check on the raid. - Often occurs around same time as the Rift. ...
11-26-2013, 04:41 AM by Cheesy
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This is just a DPS fight. When the named is pulled a single add will spawn with the name 'a gindan lieutenant'. This add will spawn again once killed so it is better to just have a tank hold it. Roughly every minute 4 adds will spawn in two groups of two; burn these down as they spawn. N...
08-21-2011, 04:01 PM by Sanction
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Waansu in some ways is easier than Perah'Celsis if your healers can keep up with the three successive AOE's. Using an AOE prevent on incoming will definitely help while you are getting Waansu placed. The only place you can tank this mob is near the Griffin tube in the NW corner of the room. Now...
02-14-2010, 08:26 AM by EQ-Raiders
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This is a fairly fun fight. The most important aspect to survival here is Arcane resistance. You are going to take a ton of Arcane damage, this mob has three different AE's, all of which deal Arcane damage plus some other effect. I recommend going with 14k+ for your resists to that damage type...
02-14-2010, 08:13 AM by Sude
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