--- Normal Mode --- Maalus seems imposing at first but is really a pretty easy fight once you get the curse taken care of. Upon aggroing him you will be charged by about ten adds (solo adds for the most part). These adds drop a stack of the items you will need to use on the sages up one level. S...
02-05-2010, 11:44 AM by EQ-Raiders
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Qxectus is quite annoying. The main jist of the fight is that you will have to do this encounter with a constant stream of adds, and you will have to keep moving every 20 seconds or so. When you enter his room you will notice there are two statues in this room. This is a key part of the fight. T...
12-27-2009, 06:48 AM by EQ-Raiders
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Pretty simple fight. 4 Linked adds which need to be burned at the start. Onced they are down it's simply a matter of burning Kultak. Stratgey Overview: Slashing AE: Debuff strength to minimise the effects - Frenzied Slice 2 Curses - One on MT and a further one which lands on one or two people at ...
08-28-2009, 09:27 AM by Superlative
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Mob is extremely easy until it reaches 10%. At 10% the mob will emote, "Forces of darkness, I call on you for the strength to prevail!" It is at this time he will begin to cast a massive spell that if cast will wipe your raid. Two ways to prevent this are: Coercer/Illusionist single target Stun ...
01-03-2008, 01:13 PM by EQ-Raiders
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Farstride Unicorn comes complete with two small Fay Drakes which are also Epic Adds. The Drakes will remove all your buffs so this fight can get a little tricky. Have the stronger of your tanks grab the drakes and pull them atleast 100 meters away from the rest of the raid force. The secondary ta...
01-03-2008, 12:07 PM by EQ-Raiders
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