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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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First thing to know about this fight is that it is a timed encounter. Your raid has 4 minutes and 20 seconds to complete this fight. You will want your raid to stack up right next to Draazak. Drazzak will have a number of little adds that will spawn throughout this encounter. You will want to ta...
11-26-2013, 04:50 AM by EQ-Raiders
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Pyrelord and Controller is one of the more straight forward fights in this zone. You will want to make sure that your raid has SINGULAR FOCUS on for at least the first part of this fight. You will want to burn down the Controller first. The Controller spawns little fire adds that will taunt your ...
11-26-2013, 04:48 AM by EQ-Raiders
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Raid must stack up, will spawn a Whirlwind on pull. Raid must move from whirlwind. Otherwise you lose mass power. Raid + Tank moves sideways across the room in small stages (about 10-15m). 3 of the Squares on the floor is a safe distance. After about the 4th Whirlwind, mob will start creating Yel...
11-26-2013, 04:42 AM by EQ-Raiders
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Your raid will want to set up three points of attack for this encounter; one for Sevalak, one for Tempestor and one for the adds. If Sevalak and Tempestor get too close they become empowered. Sevalak also has a knockback component so tanks pulling the names will want their back to a wall. About...
09-09-2012, 06:11 AM by Sanction
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